USER INTERFACE // UX DESIGN
Reimagining the LEGO experience
Creating an unique experience for children and adults to explore
the world of LEGO through an in-store holographic center.
*.This project was conducted as part of an academic coursework. *I am not affiliated with LEGO.
TIMELINE
Sep 2023 - Nov 2023
TEAM
3 UX Designers
& 1 UX Researcher
ROLE
UX Designer
TOOL
Figma, Figjam, Rhino,
Adobe CC
MY ROLE AT A GLANCE
In this project, I took a charge of translating research insights into visually compelling and thematically consistent interface designs. My responsibilities included leading the initial concept development to the creation of final design elements, ensuring that all visual components aligned with the project's theme.
CONTEXT
LEGO in the
Digital space
PROBLEM
1
Customers struggle with complex instructions and choosing the right sets, leading to frustration and uncertainty.
2
Customers seek a more engaging
and enjoyable experience that reflects the value of the price and enhances fun interactions with the brand.
THUS WE ASKED,
How might we use interactive features to simplify set selection, improve building guidance, and make the experience more entertaining?
SOLUTION
Interactive touchpoints
Holographic Experience Center
Tablet Display
On the tablet display, a touch base experience will guide the user to explore various content including a set builder, stacking games, and a History Section.
Break down of the Holographic Experience Center
MAJOR CHALLENGE
Creating Inclusive design
Voice assistant: Emmet
DESIGN PROCESS
Mid-fidelity wireframes
A/B Testing
Before shifting to high fidelity prototype, we ran proctored A/B testing with 16 participants, 4 pairs of
parent & child, 5 adults(age of 20-30s) and 3 adults(age of 40s-50s) to validate our design decisions.
CONCEPT VALIDATION
Task-based usability testing
We conducted usability testing on our high-fidelity prototype with the same participants from A/B Testing.
I focused on evaluating user navigation, gathering feedback on content placement and usability, and assessing reactions to graphics, sounds, and interactive features.
Major changes after testing
1
History section
2
Stacking challenge
FINAL DESIGN
LEGO Holographic center
The most challenging part of this project was designing for interactive tablet display that does not exists, which means that a lot of components are exploratory.
Home
Set builder
& Browser
History
Users can navigate seamlessly with vertical scrolling and enhance builds through Story-Driven Blocks for a more engaging LEGO experience.
Stacking Challenge
Lego-fy
your character
Customize and create your own Lego character to look just like you or a friend. Available for purchase once you complete.